VTK 实例35:图像运算(逻辑运算)
1 #include "vtkAutoInit.h" 2 VTK_MODULE_INIT(vtkRenderingOpenGL2); 3 VTK_MODULE_INIT(vtkInteractionStyle); 4 5 #include <vtkSmartPointer.h> 6 #include <vtkMath.h> 7 #include <vtkImageData.h> 8 #include <vtkImageCanvasSource2D.h> 9 #include <vtkImageLogic.h> 10 #include <vtkRenderWindoh> 11 #include <vtkRenderWindowInteractor.h> 12 #include <vtkInteractorStyleImage.h> 13 #include <vtkRenderer.h> 14 #include <vtkImageActor.h> 15 16 int main(int, char *[]) 17 ; 61 double midViewport[4] = ; 62 double rightViewport[4] = ; 64 vtkSmartPointer<vtkRenderer> originalRenderer1 = 65 vtkSmartPointer<vtkRenderer>::New(); 66 originalRenderer1>SetViewport(leftViewport); 67 originalRenderer1>AddActor(originalActor1); 68 originalRenderer1>ResetCamera(); 69 originalRenderer1>SetBackground(1.0, 1.0, 1.0); 70 71 vtkSmartPointer<vtkRenderer> originalRenderer2 = 72 vtkSmartPointer<vtkRenderer>::New(); 73 originalRenderer2>SetViewport(midViewport); 74 originalRenderer2>AddActor(originalActor2); 75 originalRenderer2>ResetCamera(); 76 originalRenderer2>SetBackground(0.8, 0.8, 0.8); 77 78 vtkSmartPointer<vtkRenderer> logicRenderer = 79 vtkSmartPointer<vtkRenderer>::New(); 80 logicRenderer>SetViewport(rightViewport); 81 logicRenderer>AddActor(logicActor); 82 logicRenderer>ResetCamera(); 83 logicRenderer>SetBackground(0.6, 0.6, 0.6); 84 85 vtkSmartPointer<vtkRenderWindow> renderWindow = 86 vtkSmartPointer<vtkRenderWindow>::New(); 87 renderWindow>AddRenderer(originalRenderer1); 88 renderWindow>AddRenderer(originalRenderer2); 89 renderWindow>AddRenderer(logicRenderer); 90 renderWindow>SetSize(640, 320); 91 renderWindow>Render(); 92 renderWindow>SetWindowName("ImageLogicExample"); 93 94 vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = 95 vtkSmartPointer<vtkRenderWindowInteractor>::New(); 96 vtkSmartPointer<vtkInteractorStyleImage> style = 97 vtkSmartPointer<vtkInteractorStyleImage>::New(); 98 99 renderWindowInteractor>SetInteractorStyle(style); 100 renderWindowInteractor>SetRenderWindow(renderWindow); 101 renderWindowInteractor>Initialize(); 102 renderWindowInteractor>Start(); 103 104 return EXIT_SUCCESS; 105 }
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